Here are presented
individuals projects developed
by the following team of Coding students

Saraih Alexandra Cuevas de León
Saraih Alexandra Cuevas de LeónCoding studentsaraih@abc.edu.do
Programmer
Juliangel Abraham Suriel Delgado
Juliangel Abraham Suriel DelgadoCoding alumnusjuliangel@abc.edu.do
Programmer
Jorge Enmanuel<br> Abreu Luis
Jorge Enmanuel
Abreu Luis
Coding alumnusjorge@abc.edu.do
Programmer

Remade projects (Remade)

Improvements, level expansions, bug fixes that students apply on their own and inspiration.

Athletic Trainer

I’m not really sure how old I was when I got the gift for Christmas, but I remember thinking it was a pretty impressive piece of electronic hardware. It was really cool looking and I was awfully proud to own it. It certainly made for lots of fun times.

Pac-Man game

Juliangel renames this game to: Jabali Pacman with the following adjustments:

  1. Trade ghosts for wild boars
  2. The pacman will be another bigger boar.
  3. Swap the white dots for balls of thorns.
  4. Develop four levels, inside with five worlds each.
  5. Assigns him golden thorn power launches a giant lightning bolt
  6. Create maze in circles
Pacman

Jorge renames this game to: The Pacman Game with the following adjustments:

  1. Put an eye and more details on the Pacman.
  2. Put the biggest Pacman
  3. Color the Level balls
  4. Channels like maze.
  5. Wider channels.
  6. Use fruits for prizes
  7. It puts a screen at the end of each level, indicating: Exceeded the level and the points achieved.
  8. Create five worlds, each with five levels (requires doing them in sequence).
  9. Each of the fruits gives a power to the Pacman:
    1. Banana gives laser beams.
    2. Apple gives super speed
    3. Kiwifruit gives ghosts power to eat
    4. Pear gives shield that protects from ghosts.